Friday, January 14, 2011

Special Notes on MGE XE



HEY, WE MOVED!

You can find my notes and instructions regarding MGE XE here at the new site.
The Morrowind Modding guide is here, and you can pose questions and comments over on our forums.



15 comments:

  1. I'll be following this.

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  2. Good to hear from you again, Wizbro. <3

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  3. happy_face.exe
    Of course, I'll follow the whole development of your guide, no matter how long it takes.

    Thanks again for your work.

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  4. oh my, this got me hooked on playing again, i both love and hate you

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  5. Neither this or the latest beta of MGE work on my System, the older stable ones will.

    Win 7 64bit
    Ati HD5700

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  6. @Anonymous, try this, launcher->change res->load game->change res->exit after this it worked for me, first i had the same problem

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  7. Works nicely on my system, and I did notice a significant fps improvement since I switched over from basic MGE.

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  8. Ehh... MGE XE just won't run for some reason.

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  9. You need to have regular MGE installed first as per the instructions in my guide. Once you have it set up like that, you can install MGE.

    I should probably put this info somewhere in the main post :P

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  10. Awesome work, dude, thanks for your guide and this one. I'd very much like to know what music you added to your game by the way, or if you left that vanilla?

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  11. I'm getting an error saying I'm missing vurt_ffleasvesy.dds and for the life of me I can't find where that texture comes from. Any help you could offer would be appreciated. Also, thanks for the guide. I'm really looking forward to getting everything working.

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  12. I'm getting black grass. Everywhere. I didn't at first, but now it's like the texture's not rendering. Tried reinstalling the grass mods and re-doing the distant statics; didn't work. Tried disabling shaders; didn't work. No idea what could be causing this.

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  13. Nevermind, I fixed it by setting the fog mode to depth pixel instead of range vertex.

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  14. I just masturbated.

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